Final Transnational Meeting in Athens
On January 14–15, 2025, the iLearn4Health project partners gathered in Athens for the final transnational meeting. Representatives from Greece, Poland, Cyprus, Romania, and Spain worked…
On January 14–15, 2025, the iLearn4Health project partners gathered in Athens for the final transnational meeting. Representatives from Greece, Poland, Cyprus, Romania, and Spain worked…
Primary education provides the perfect opportunity to establish lifelong habits and values. By incorporating health-related topics through gamification, learning becomes not only enjoyable but also…
The fourth transnational meeting of the “i-Learn4Health” project took place on the 2nd and 3rd of July 2024 in Bilbao, Spain, under Key Action 2,…
The iLearn4Health project is gearing up for a series of exciting piloting events starting this September. PR2 (Digital Educational Games) and PR3 (Online Training Program)…
The rise of digital technology among children and teenagers has led to innovative ways to promote their physical and mental health. One exciting method is…
Virtual Reality (VR) is emerging as a powerful tool in education, offering transformative potential for primary school health education. By creating immersive and interactive learning…
The partners of the i-Learn4Health project met in Romania on April 8-10, at the headquarters of FSLI. The purpose of our meeting was the short-term…
The iLearn4Health project transcends national borders, bringing together educational centers from across Europe. This collaborative approach fosters a valuable exchange of knowledge and best practices.…
Teachers: The Cornerstone of iLearn4Health The success of the iLearn4Health project hinges not only on the engaging nature of DGBL games but also on the…
The Pandemic’s Impact on Health Education The COVID-19 pandemic has undeniably impacted every corner of society, and education is no exception. The shift towards remote…